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AI Insights · Timothy · September 2022

Top 5 Simulator Games Performance in Australia Q3 2022

An overview of the top 5 simulator games' performance on a unified platform in Australia during Q3 2022, highlighting their weekly downloads, revenue, and active user trends.

Top 5 Simulator Games Performance in Australia Q3 2022

During the third quarter of 2022, the top 5 simulator games in Australia showed varied performance trends in terms of weekly downloads, revenue, and active users. Here’s a detailed look at how these apps fared:

The President. from Crazy Labs had a significant start in weekly downloads, peaking at 33K in early July. However, downloads gradually declined to around 6.4K by the end of September. The app’s weekly active users followed a similar pattern, starting strong with 39.6K and tapering off to approximately 22.5K by the end of the quarter.

Dessert DIY, also from Crazy Labs, experienced fluctuating weekly downloads. After an initial decline, downloads surged in mid-September, reaching nearly 17K by the last week of the quarter. Active users for this app remained relatively stable, with a slight increase towards the end of September, peaking at 37.7K.

Become a Queen from SUPERSONIC STUDIOS LTD saw a mix of trends. Weekly downloads saw a notable rise in early August, reaching up to 13K, before stabilizing around 5.3K by the end of September. Active users showed a consistent upward trend, peaking at 38K in mid-September. The app’s revenue peaked in mid-August at around $300, showing some variability throughout the quarter.

Sew 3D by Voodoo had a sharp decrease in weekly downloads from a high of 27.6K in early July to just 461 by the end of September. Active users followed this trend, decreasing from nearly 50K in early July to around 17.2K by the end of the quarter. Revenue peaked at $90 in early July and saw no significant earnings thereafter.

Lastly, Super Slime Simulator by Dramaton LTD displayed consistent weekly downloads, averaging around 5K throughout the quarter. Active users saw a peak of 28.4K in early July, maintaining a steady number around 19K by the end of September. Weekly revenue showed a gradual decline from $703 in early July to $169 by the end of the quarter.

These insights highlight the varied performance of top simulator games in Australia during Q3 2022. For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: September 2022